Weapon Comparisons |
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Natural Weapon advantages |
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1h Sword vs 2h sword |
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For the sake of argument: |
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One Handed Sword - [(STR * 4.0 + DEX) / 100] * Weapon Attack |
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// |
0.2500 |
Normal dex results in dex/str of about 0.25 |
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Two Handed Sword - [(STR * 4.6 + DEX) / 100] * Weapon Attack |
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// |
0.1000 |
Dexless results in dex/str of 0.1 or less |
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// |
1.0000 |
Super-duper highdex (for the sake of demonstration) results in dex/str of 1 |
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4.6 + dex/str * (2h attack) : 4.0 + dex/str * (1h attack) |
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(1h attack) = (2h attack)[(4.6 + dex/str)/(4.0 + dex/str)] |
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Since the DEX/STR ratio will always be less than 1 (dex=str) for normal |
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warriors, the ratio will ALWAYS be between 12% and 15%. 15% is if dex is 0, |
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Normal dex: (2h attack) = (1h attack) * |
1.1412 |
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which is impossible, although the dex/str could APPROACH zero as you get to much |
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Dexless: (2h attack) = (1h attack) * |
1.1463 |
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higher levels. (Read: Level 200 = up to 1000 strength, with only a standard 70-100 dex) |
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Super-highdex: (2h attack) = (1h attack) * |
1.1200 |
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General approximation: |
1.1450 |
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This is the number used to match damage per hit between the two weapons. |
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1h axe vs 2h axe : Also, 1h BW vs 2h BW |
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1-H Axe - [((STR * 4.4 + DEX)*0.6 + (STR * 3.2 + DEX)*0.4)/ 100] * WAttack |
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2-H Axe - [((STR * 4.8 + DEX)*0.6 + (STR * 3.4 + DEX)*0.4)/ 100] * WAttack |
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Through similar steps as the 1h, arrive at |
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Regular attacks |
Brandish |
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Regular and Brandish are different due to slash/stab ratio changing |
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Normal dex: (2h attack) = (1h attack) * |
1.0767 |
1.0741 |
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Using 0.5/0.5 instead of 0.6/0.4 for ratio. |
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Dexless: (2h attack) = (1h attack) * |
1.0796 |
1.0769 |
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Super-highdex: (2h attack) = (1h attack) * |
1.0650 |
1.0625 |
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BW uses the Regular attack number (axes and BW have same multipliers) |
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General approximation: |
1.0800 |
1.0750 |
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This is the number used to match damage per hit between the two weapons. |
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Speed Advantages - PS/FA or SB/FA |
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// |
booster included, which is a static +2 speed level bonus |
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Hits Per Minute |
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115 |
106 |
96 |
93 |
85 |
79 |
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Speed |
Fast-4 |
Fast-5 |
Normal-6 |
Slow-7 |
Slow-8 |
Slower-9 |
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How to read - Examples only. |
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115 |
Fast-4 |
1.0000 |
1.0849 |
1.1979 |
1.2366 |
1.3529 |
1.4557 |
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A fast-4 has a 119.79% speed advantage over a Normal-6 |
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106 |
Fast-5 |
0.9217 |
1.0000 |
1.1042 |
1.1398 |
1.2471 |
1.3418 |
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A slow-7 only does 88.54% of the normal-6's attacks over time (disadvantage) |
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96 |
Normal-6 |
0.8348 |
0.9057 |
1.0000 |
1.0323 |
1.1294 |
1.2152 |
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93 |
Slow-7 |
0.8087 |
0.8774 |
0.9688 |
1.0000 |
1.0941 |
1.1772 |
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Generally, staying in the top right triangle of the chart will give you the |
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85 |
Slow-8 |
0.7391 |
0.8019 |
0.8854 |
0.9140 |
1.0000 |
1.0759 |
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numbers you need, and the bottom left triangle are the inverses for when |
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79 |
Slower-9 |
0.6870 |
0.7453 |
0.8229 |
0.8495 |
0.9294 |
1.0000 |
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you need them |
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Speed Advantages - PS, SB, Brandish, Blast, ACB, Sacrifice, etc |
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booster included, which is a static +2 speed level bonus |
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Hits Per Minute |
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100 |
90 |
82 |
80 |
74 |
69 |
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Speed |
Fast-4 |
Fast-5 |
Normal-6 |
Slow-7 |
Slow-8 |
Slower-9 |
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100 |
Fast-4 |
1.0000 |
1.1111 |
1.2195 |
1.2500 |
1.3514 |
1.4493 |
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90 |
Fast-5 |
0.9000 |
1.0000 |
1.0976 |
1.1250 |
1.2162 |
1.3043 |
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82 |
Normal-6 |
0.8200 |
0.9111 |
1.0000 |
1.0250 |
1.1081 |
1.1884 |
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80 |
Slow-7 |
0.8000 |
0.8889 |
0.9756 |
1.0000 |
1.0811 |
1.1594 |
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74 |
Slow-8 |
0.7400 |
0.8222 |
0.9024 |
0.9250 |
1.0000 |
1.0725 |
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69 |
Slower-9 |
0.6900 |
0.7667 |
0.8415 |
0.8625 |
0.9324 |
1.0000 |
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Speed Advantages - Crusher |
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// |
booster included, which is a static +2 speed level bonus |
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Hits Per Minute |
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69 |
64 |
60 |
58 |
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The blanks indicate there is no known data |
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Speed |
Fast-4 |
Fast-5 |
Normal-6 |
Slow-7 |
Slow-8 |
Slower-9 |
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due to no weapons existing in that class |
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Fast-4 |
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69 |
Fast-5 |
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1.0000 |
1.0781 |
1.1500 |
1.1897 |
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64 |
Normal-6 |
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0.9275 |
1.0000 |
1.0667 |
1.1034 |
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60 |
Slow-7 |
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0.8696 |
0.9375 |
1.0000 |
1.0345 |
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58 |
Slow-8 |
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0.8406 |
0.9063 |
0.9667 |
1.0000 |
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Slower-9 |
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Speed Advantages - Fury |
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// |
booster included, which is a static +2 speed level bonus |
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Hits Per Minute |
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90 |
82 |
78 |
72 |
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The blanks indicate there is no known data |
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Speed |
Fast-4 |
Fast-5 |
Normal-6 |
Slow-7 |
Slow-8 |
Slower-9 |
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due to no weapons existing in that class |
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Fast-4 |
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90 |
Fast-5 |
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1.0000 |
1.0976 |
1.1538 |
1.2500 |
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82 |
Normal-6 |
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0.9111 |
1.0000 |
1.0513 |
1.1389 |
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78 |
Slow-7 |
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0.8667 |
0.9512 |
1.0000 |
1.0833 |
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72 |
Slow-8 |
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0.8000 |
0.8780 |
0.9231 |
1.0000 |
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Slower-9 |
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Combined Chart - 1h:2h sword damage, PS/FA or SB/FA |
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1h sword |
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Does not ignore cases where weapon does not exist |
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Hits Per Minute |
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115 |
106 |
96 |
93 |
85 |
79 |
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i.e. there are no slow-1h swords. |
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Speed |
Fast-4 |
Fast-5 |
Normal-6 |
Slow-7 |
Slow-8 |
Slower-9 |
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2h sword |
115 |
Fast-4 |
1.1450 |
1.2422 |
1.3716 |
1.4159 |
1.5491 |
1.6668 |
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How to read - Examples only. |
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106 |
Fast-5 |
1.0554 |
1.1450 |
1.2643 |
1.3051 |
1.4279 |
1.5363 |
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A fast-4 1h sword needs 114.5% more attack to match a fast-4 2h sword (DPM) |
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96 |
Normal-6 |
0.9558 |
1.0370 |
1.1450 |
1.1819 |
1.2932 |
1.3914 |
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A fast-4 1h sword needs 105.54% more attack to match a fast-5 2h sword (DPM) |
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93 |
Slow-7 |
0.9260 |
1.0046 |
1.1092 |
1.1450 |
1.2528 |
1.3479 |
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A fast-5 1h sword needs 103.7% more attack to match a normal-6 2h sword (DPM) |
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85 |
Slow-8 |
0.8463 |
0.9182 |
1.0138 |
1.0465 |
1.1450 |
1.2320 |
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A fast-5 1h sword does about the same DPM as a slow-7 2h sword |
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79 |
Slower-9 |
0.7866 |
0.8533 |
0.9422 |
0.9726 |
1.0642 |
1.1450 |
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You may need to 1/(result) to make a proper statement: |
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Combined Chart - 1h:2h sword damage, No FA attacks |
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For example (1/0.8463) = 1.1816 |
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A fast-4 1h sword has a 118.16% advantage over a slow-8 2h sword (DPM) |
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1h sword |
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Hits Per Minute |
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100 |
90 |
82 |
80 |
74 |
69 |
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Does not ignore cases where weapon does not exist |
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Speed |
Fast-4 |
Fast-5 |
Normal-6 |
Slow-7 |
Slow-8 |
Slower-9 |
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2h sword |
100 |
Fast-4 |
1.1450 |
1.2722 |
1.3963 |
1.4313 |
1.5473 |
1.6594 |
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This section useful for Brandish |
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90 |
Fast-5 |
1.0305 |
1.1450 |
1.2567 |
1.2881 |
1.3926 |
1.4935 |
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also, blast, ACB, for sword Paladins |
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82 |
Normal-6 |
0.9389 |
1.0432 |
1.1450 |
1.1736 |
1.2688 |
1.3607 |
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80 |
Slow-7 |
0.9160 |
1.0178 |
1.1171 |
1.1450 |
1.2378 |
1.3275 |
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74 |
Slow-8 |
0.8473 |
0.9414 |
1.0333 |
1.0591 |
1.1450 |
1.2280 |
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69 |
Slower-9 |
0.7901 |
0.8778 |
0.9635 |
0.9876 |
1.0676 |
1.1450 |
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Combined Chart - 1h:2h axe/BW damage, PS/FA or SB/FA |
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As you can see, BW/Axes are much more forgiving; their 1h versions are very powerful. |
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1h Axe/BW |
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Take note the chart does not ignore cases where the weapon doesn't exist. |
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Hits Per Minute |
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115 |
106 |
96 |
93 |
85 |
79 |
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Notice that a faster weapon 1h weapon generally means a stronger weapon in this case |
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Speed |
Fast-4 |
Fast-5 |
Normal-6 |
Slow-7 |
Slow-8 |
Slower-9 |
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with the exception of normal-6 1h vs slow-7 2h. |
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2h Axe/ BW |
115 |
Fast-4 |
1.0800 |
1.1717 |
1.2938 |
1.3355 |
1.4612 |
1.5722 |
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106 |
Fast-5 |
0.9955 |
1.0800 |
1.1925 |
1.2310 |
1.3468 |
1.4491 |
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Example: |
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96 |
Normal-6 |
0.9016 |
0.9781 |
1.0800 |
1.1148 |
1.2198 |
1.3124 |
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A slow-7 1h weapon has a 101.3% (1/0.9871) advantage over slow-8 2h |
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93 |
Slow-7 |
0.8734 |
0.9475 |
1.0463 |
1.0800 |
1.1816 |
1.2714 |
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85 |
Slow-8 |
0.7983 |
0.8660 |
0.9563 |
0.9871 |
1.0800 |
1.1620 |
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79 |
Slower-9 |
0.7419 |
0.8049 |
0.8888 |
0.9174 |
1.0038 |
1.0800 |
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Combined Chart - 1h:2h axe/BW damage, No FA attacks |
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Basically the same chart as above. |
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1h Axe/BW |
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Hits Per Minute |
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100 |
90 |
82 |
80 |
74 |
69 |
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Speed |
Fast-4 |
Fast-5 |
Normal-6 |
Slow-7 |
Slow-8 |
Slower-9 |
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2h Axe/ BW |
100 |
Fast-4 |
1.0800 |
1.2000 |
1.3171 |
1.3500 |
1.4595 |
1.5652 |
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90 |
Fast-5 |
0.9720 |
1.0800 |
1.1854 |
1.2150 |
1.3135 |
1.4087 |
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82 |
Normal-6 |
0.8856 |
0.9840 |
1.0800 |
1.1070 |
1.1968 |
1.2835 |
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80 |
Slow-7 |
0.8640 |
0.9600 |
1.0537 |
1.0800 |
1.1676 |
1.2522 |
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74 |
Slow-8 |
0.7992 |
0.8880 |
0.9746 |
0.9990 |
1.0800 |
1.1583 |
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69 |
Slower-9 |
0.7452 |
0.8280 |
0.9088 |
0.9315 |
1.0070 |
1.0800 |
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Combined Chart - 1h:2h axe, Brandish |
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// |
Brandish figures use a different multiplier |
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1h Axe/BW |
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Hits Per Minute |
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100 |
90 |
82 |
80 |
74 |
69 |
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Speed |
Fast-4 |
Fast-5 |
Normal-6 |
Slow-7 |
Slow-8 |
Slower-9 |
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2h Axe/ BW |
100 |
Fast-4 |
1.0750 |
1.1944 |
1.3110 |
1.3438 |
1.4527 |
1.5580 |
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90 |
Fast-5 |
0.9675 |
1.0750 |
1.1799 |
1.2094 |
1.3074 |
1.4022 |
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82 |
Normal-6 |
0.8815 |
0.9794 |
1.0750 |
1.1019 |
1.1912 |
1.2775 |
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80 |
Slow-7 |
0.8600 |
0.9556 |
1.0488 |
1.0750 |
1.1622 |
1.2464 |
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74 |
Slow-8 |
0.7955 |
0.8839 |
0.9701 |
0.9944 |
1.0750 |
1.1529 |
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69 |
Slower-9 |
0.7418 |
0.8242 |
0.9046 |
0.9272 |
1.0024 |
1.0750 |
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